After finishing the Pilot Programming lesson last leson we then beagn Pilot 1. Eventually, after a few failed attempts, we managed to turn on and connect the NXT to a motor via a port. After, we clicked on a motor icon and a few settings were altered. An example of one of these was the turning speed. We then downloaded a program on to the NXT and then checked to see if the changes were successful, thankfully they were. We had then completed Pilot 1 and began Pilot 2. We played around with all the different sensors and symbols and see what affect they would have on the NXT. Pilot 3 is the next thing we aim to complete next lesson as we ran out of time in this lesson.
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